Drafting and Deck Building in Tower Rush

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Don't get caught defenseless. Drafting a building (like a Cannon or Tesla) is usually a very safe choice.

While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.


You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.


The Golden Rules of Picking


The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).


Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.


  • Don't get caught defenseless.
  • Drafting a building (like a Cannon or Tesla) is usually a very safe choice.
  • Guaranteed damage is invaluable.

Sabotaging the Opponent


Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.


Their average elixir cost will skyrocket, their hand will be completely clogged, and they will be unable to defend your cheap, fast attacks.


Draft ChoiceYour SelectionWhat to Give
Hog Rider vs. If you treasured this article and you also would like to be given more info concerning tower rush generously visit our own website. Barbarian HutIt is a reliable, cheap win conditionIt is incredibly expensive and easy to defend against
Spell vs SwarmYou now have the perfect counter to the swarm you just gave themGive the Skeleton Army

Embracing the Chaos


Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.


Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.

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